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FIFA 17 has a new set-piece system

FIFA 17 has a new set-piece system, which in theory will allow you to be more creative with your corners and free kicks. Juve's Giorgio Ricci, Head of Global Partnerships and Corporate Revenues weighed in on the move from the bianconeri standpoint, saying: "Juventus' agreement with EA SPORTS is of great importance because it represents the first time that an Italian football club has signed a partnership with the video gaming giant and allows us to truly reach out to the entertainment industry on a worldwide scale given the popularity of FIFA 17 among young people and indeed the rest of the market."
 
At its most basic, you can now choose to either loft or whip your dead balls into the FIFA 17, using a new on-pitch cursor system to aim them. In the FIFA 17 trailer, which can be seen here, we get to see how the game has graphically evolved since the first FIFA game, going from FIFA International Soccer, its positively received first release in 1993, all the way to FIFA 17, nowadays. The change in graphics is phenomenal, going from Amiga graphics all the way to Frostbite graphics, which almost make the game look real.
 
Take it up a level and you can take control of the receiving FIFA 17 player, trying to lose your marker in the box before hitting B to instruct the corner-taker to deliver the ball. “FIFA 17” was also formally introduced, an improved game offering that is tasked to offer soccer-loving fans a more realistic playing experience. The new career mode called “The Journey” should be something worth looking forward to as pro football wannabes get the chance to strut their soccer skills on the field.
 
Just like England have (hopefully) been doing, you’ll need to practise penalties before you play any big games on FIFA 17, because the way you take them has been completely overhauled. FIFA 17 Coach Butler reveals Man Utd's first 11 for the match: Hunter is on the bench, Walker is set to play up front. It's a huge moment for both players. Gareth sits next to Alex, preparing himself mentally to make his debut. Then, the cutscene pauses and a conversation wheel pops up at the bottom of the screen, as it does in Bioware's Mass Effect. Your dialogue choices fall into three rough categories: arrogant, calm.
 
And FIFA 17 team player. I picked the arrogant dialogue choice: "Score a goal for me!" Alex proclaims. Gareth doesn't react well, standing up to walk out onto the pitch alongside his teammates without saying a word. Alex seems upset that his friend ignored him. For the goalkeeper it’s no different, but penalty takers now have almost complete control over the run-up: rather than just choosing your power and direction (perhaps with a little stutter thrown in for good measure) you can now control the angle and speed of your approach to the ball - and it takes some serious getting used to.